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14.09.2024 17:50
tracefree (@tracefree@mastodon.gamedev.place)

#Godot Hmm, am I doing something wrong or does orbit_velocity in ParticleProcessMaterial / GPUParticles3D just not do anything? Can't find a bug report on this 🤔 (Godot 4.3+)

Edit: I did do something wrong! You have to set the velocity curve as well!




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14.09.2024 12:56
zuru (@zuru@xarxa.cloud)

There's many posts in some of the hashtags I'm most interested about (#gamedev, #indiedev, #blender, #blender3d, #illustration, #art, #godotengine, #godot) that I'm not boosting as much as I'd like because many of them are missing the alt text, because some of the folks following me need them to understand or even know how your art looks and feels.

I'm sure I'm not the only person here avoiding to boost many posts without alt text, so, just saying that it would be lovely to see more of them. 🙂




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14.09.2024 11:49
rih4krc (@rih4krc@mastodon.social)

New Blog:

buymeacoffee.com/odotthecreati




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14.09.2024 11:44
delegatevoid (@delegatevoid@mastodon.gamedev.place)

Let's be clear here, the only reasons I need android-studio are 1. To build native #android plugins for #godot where 90% of my code is C#...
and 2. To export to #android from #godot

Otherwise I wouldn't touch Java with a long stick.




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14.09.2024 11:14
gakuen (@gakuen@mastodon.gamedev.place)

Explore Yamaki Wilderness, a mysterious zone with ever changing layout where every step brings new dangers, hidden loot, and unexpected encounters. Will you find treasure or trouble? 👀💰⚔️ #screenshotsaturday #godot #godotengine





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14.09.2024 10:01
KenzKD (@KenzKD@mastodon.social)

🕹️ My 1st Godot Game! 🎮 was live-streamed on YouTube and Twitch. I added 🦘double jump, input buffering, and coyote jumps to enhance the gameplay

I followed the tutorial by @Brackeys : youtu.be/LOhfqjmasi0?si=n0-pTG

#godot #GameDev #2d #platformer #games #animation





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14.09.2024 09:39
hobbeshk (@hobbeshk@mastodon.gamedev.place)

Another weekend to work on #Fhaloness, so here's my #ScreenShotSaturday

Been experimenting with the excellent Dialogue Manager plugin by @nathanhoad and have got it working quite well so far.

Since there's a forest, a tree stump, and it's an adventure-rpg hybrid, I wonder if @grumpygamer is OK with me borrowing this famous #MonkeyIsland joke. I’m still scarred by my childhood. 😀

#Godot #IndieDev #GodotEngine





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14.09.2024 06:13
congusbongus (@congusbongus@mastodon.gamedev.place)

Here are the 10 most popular game frameworks/engines on osgameclones.com:

By far the most common are SDL2, SDL and OpenGL. Following far behind is #Unity, and some popular language-specific frameworks like SFML and pygame. #Godot fits in at no. 10, barely inching out libGDX.

Compared to the rest of the #GameDev world, OSGC skews heavily toward older games and coding-heavy projects, so SDL/OpenGL's dominance is not surprising. The venerable Allegro at number 5 is interesting too.

#OpenSource





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14.09.2024 04:53
thisisvini (@thisisvini@mastodon.gamedev.place)

it's still Friday the 13th (almost screenshot Saturday) so I will share a screenshot of the "spooky" project I'm working on. I won't give many details but it's inspired by Kingdom Classic's simplicity. I challenged myself to create something under 100 hours. In fact I'm already reaching the limit so that challenge is probably going through the window, but I want to complete it soon and get it polished for Halloween 🎃 !!

#indiegame #indiedev #screenshotsaturday #godot





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13.09.2024 13:06
smitner (@smitner@mastodon.gamedev.place)

Would you stick your hand in this?

#Godot #GodotEngine #GameDev #Programming #PixelArt





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12.09.2024 21:19
godotengine (@godotengine@mastodon.gamedev.place)

Anniversary time! 🥂🎉

Exactly one year ago we published our Development Fund, which has since helped propell our project forward.

fund.godotengine.org

Big thank you to all who believe in the future of free, open-source projects like our game engine here.

#godot #godotengine #gamedev #foss





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12.09.2024 16:49
visionvortex (@visionvortex@mastodon.gamedev.place)

Slowly everything is coming together here @skywardassembly

Trying out parallax layers and camera movement. Also added some visual candy for that proper retro feel.

#pixelart #gamedev #shmup #godotengine #godot #indiedev





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